(Huge unit counts were my favorite part of the game. This leant the game a re-playability that has rarely been matched. Five years after release, new PCs could handle a lot more units in the game at once. It was also one of the first games I remember that really scaled up with your hardware. Players would check the developer's website periodically to see if any new units were available. I'd imagine this helped kick-start the player community (not to mention the mod scene). ![]() ![]() Total Annihilation was (I believe) the first game to offer new units for free download over the web after the game hit store shelves.
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